Summoning Magic

Summoning Magic is a type of Spatial Magic that involves the summoning of Creatures.

Description
Summoning Magic is a type of Magic in which the user summons Creatures by drawing with their blood on their hand the symbol used when they created a pact with the creature in specific.

Basic Spells
• Fortifying Needle:  Delta throws a red (nearly invisible) needle that enhances the muscles of a summon, granting it greater physical abilities.

[Summoning Spell] |  [Mid Range]  |  [Cost: 2]

• Swift Needle:  Delta throws a green (nearly invisible) needle that enhances the respiration of a summon granting it greater performance in activities such as diving, climbing, flying and running.

[Summoning Spell] |  [Mid Range]  |  [Cost: 2]

• Solidifying Needle:  Delta throws a yellow (nearly invisible) needle that enhances the defensive capacity of a summon granting it better defense and reducing the backfire of incoming attacks.

[Summoning Spell] |  [Mid Range]  |  [Cost: 2]

• Revitalizing Needle:  Delta throws a pink (nearly invisible) needle that enhances the regeneration of a summon, granting it better regeneration and curing all status effects.

[Summoning Spell] |  [Mid Range]  |  [Cost: 2]

•Swapping Needle: Throw a white (nearly invisible) needle that allows him to swap his position with his summon.

[Summoning Spell] |  [Mid Range]  |  [Cost: 0.5]