Enchantment Blessing

Enchantment Blessing is a Blessing that has the caster bind their power into objects and people.

Description
A form of Blessing that revolves around binding or lending their power to objects and people.

Basic Spells
• Arms :  Increases the strength of the target's arms. Empowers melee attacks and durability.

[Boost Spell]  |  [Close Range]  |  [Cost: .5]

• Legs :  Increases the strength of the target's legs. Empowers Agility and Speed.

[Boost Spell]  |  [Close Range]  |  [Cost: .5]

• Deus Eques :  Rises physical ability.

[Boost Spell]  |  [Close Range]  |  [Cost: .5]

• Deus Corona : Rises Elemental Resistance.

[Boost Spell]  |  [Close Range]  |  [Cost: .5]

• Vernier : Rises Speed and Agility directly.

[Boost Spell]  |  [Close Range]  |  [Cost: .5]

• Weapon Enchant : Increases the dexterity and damage of a weapon.

[Boost Spell]  |  [Close Range]  |  [Cost: 2.5]

Advanced Spells
• Sema : The User enchants the heavens themselves and conjures up a small meteor to wreck havoc on the opponent. This spell is useable indoors and requires a casting time as well travel time.

[Ultimate Spell]  |  [Area of Effect Damage]  |  [Cost: 16]

• Enchanted Feather : Mason launches one of his wing feathers enchanted to be metal-like.

[Projectile Spell]  |  [Long-Mid Range]  |  [Cost: 1]

• Berserker :  Physical abilities are amplified to an incredible extent, multiplying the targets' power by a factor of several times, but at the cost of their sentience; their sense of pain is also removed as well as all their stamina after the enchant wears off. It is painful and could have consequences if used for too long or if the person who it was casted on strains themselves. The Caster cannot cast it on ones self.

[Transformation Spell]  |  [Close Range]  |  [Cost: 8]